To place facilities using the hex view select the hex on the map using the mouse. Setting facilities using this method will always place them in the center hex slot. Select a facility to place from the list, and click on the map where you would like it to appear. To paint facilities directly to the map make sure the lock icon appears unlocked if it is currently locked, click to unlock it. There are two ways of placing facilities using the Map Editor. All facilities available to place will be located in a list on the left side of the user interface panel. To place facilities on the map first click on the "Place Containers And Components" button (left-most button of the set pictured above). SCENARIO files use the same map files, you may wish to back up your. Be careful of overwriting existing maps as many. Select the scenario name from the list of options to begin editing. SCENARIO file to the game directory's \Scenario\Custom folder and launch the Map Editor. SCENARIO file that contains the map you wish to edit. To edit an existing map first locate the. SCENARIO file name and placed in the game directory \Maps folder. OOF file will be created automatically, named the same as the. SCENARIO file created, launch the map editor and select the scenario name from the list. SCENARIO file in the \Scenario\Custom folder. Add any settings and options in the lines between "
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